generator       : Google Shaderc over Glslang
entry point     : main
source lang     : GLSL
source lang ver : 450
source file     : 
shader stage    : VS


  Input variables: 1

    0:
      spirv id  : 15
      location  : (built-in) InstanceIndex
      type      : int
      semantic  : 
      name      : gl_InstanceIndex
      qualifier : 


  Output variables: 1

    0:
      spirv id  : 40
      location  : (built-in) ???
      type      : 
      semantic  : 
      name      : 
      qualifier : 


  Descriptor bindings: 2

    Binding 0.1
      spirv id : 12
      set      : 0
      binding  : 1
      type     : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER (SRV)
      count    : 1
      accessed : true
      name     : texel_buffer_i

    Binding 0.2
      spirv id : 29
      set      : 0
      binding  : 2
      type     : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER (SRV)
      count    : 1
      accessed : true
      name     : texel_buffer_f

